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An Early Look at emKillzone 2's/em Multiplayer
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Post An Early Look at emKillzone 2's/em Multiplayer 
Giant Bomb takes us through the multiplayer mode of upcoming first-person shooter Killzone 2 from Guerrilla Games. They explain how you gradually unlock more ranks, weapons, and classes as you find success. They also say you should expect different modes of play to be thrown at you after every victory: "The big thing to 'get' about Killzone 2's multiplayer is that the game isn't really broken down by game types, like team deathmatch or capture the flag. Those styles of gameplay are instead integrated at a higher level. Each map and each match is capable of serving up five different objectives. And the game serves these objectives to you on the fly. So you might join a game and get thrown into a Body Count mission, which is the game's take on team deathmatch. If one side hits the kill count or if time expires with one side ahead of the other, the leading side wins that mission and earns one point. After a brief respite from mission-based activity, the game launches into the next thing."pa href="http://games.slashdot.org/article.pl?sid=09/02/05/119235amp;from =rss"img src="http://games.slashdot.org/slashdot-it.pl?from=rssamp;op=imageamp; style=h0amp;sid=09/02/05/119235"/a/ppa href="http://games.slashdot.org/article.pl?sid=09/02/05/119235amp;from =rss"Read more of this story/a at Slashdot./p
pa href="http://feedads.googleadservices.com/~at/JIUBxWy-hvb9pYm8uPyIjm1R ZDI/a"img src="http://feedads.googleadservices.com/~at/JIUBxWy-hvb9pYm8uPyIjm1RZ DI/i" border="0" ismap="true"/img/a/pimg src="http://feeds2.feedburner.com/~r/Slashdot/slashdotGames/~4/LmdWuO6 wWKc" height="1" width="1"/

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